Loot
Project overview
Loot is a Russian rewards platform that turns everyday activity into in-game value, letting players earn loot and redeem it across more than 250 games. MDX designed the full product experience, built a bold 3D identity around its signature orange swirl, and developed the launch website with real-time 3D, motion and physics-driven interactions ahead of its official September 2026 launch.
Design process
Discovery
Strategy
Solution
Initial concepts
Early UI Concepts and Visual Explorations.
The challenge
Loot needed to explain an unfamiliar idea fast: real-life activity becoming currency for games. The audience is young, mobile-first and fluent in gaming visuals, so the site had to feel like a game itself without losing clarity. The brand also needed a recognizable 3D presence that could live across web, app screens and promotional moments, while staying fast on everyday devices.
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The impact
The result is a launch-ready platform with a cohesive 3D brand, an interactive website and a mobile experience that make the rewards loop instantly understandable. Three.js scenes, GSAP motion and playful physics give Loot an energetic, gaming-native personality, while a structured UI keeps earning, tracking and redeeming simple. The system gives the team a scalable foundation for campaigns, partner games and future features.
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Tech