Disc it

UI/UX
DEVELOPMENT
3D
Disc it — project hero

Project overview

Disc It is a revolutionary outdoor game aiming to redefine how people interact with casual sports. The founders approached us with a clear goal: create a digital experience that not only sells a product, but educates, engages, and immerses the user in the essence of the game.

Date: May 8, 2025
Location: United States

Design process

20 hours

Discovery

Information Architecture
Userpersona
Research
100 hours

Solution

3D animation
Design system
Wireframe
Moodboard
10 hours

Strategy

Ideation Stage
Competitor analysis
Hypothesis

Initial concepts

Early UI Concepts and Visual Explorations.

Disc it — design concept
Disc it — design concept
Disc it — design concept
Disc it — design concept
Disc it — design concept
Disc it — design concept
Disc it — design concept
Disc it — design concept
Disc it — design concept
Disc it — design concept
Disc it — design concept
Disc it — design concept
Disc it — design concept
Disc it — design concept
Disc it — design concept
Disc it — design concept

The challenge

The main challenge was balancing education and e-commerce. The game has a unique set of rules, use cases, and variations in gameplay. Our task was to communicate all of this without overwhelming the user, and while ensuring the site converted visitors into buyers.

VIEW EXPERIENCE
Disc it — project collage

The impact

The new Disc It website had a measurable effect on how the brand connects with its audience—both emotionally and functionally:

VIEW EXPERIENCE

Responsive

Disc it — project showcase
Disc it — project showcase
Disc it — project showcase
Disc it — project showcase
Disc it — project showcase
Disc it — project showcase
Disc it — project showcase

Tech

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